Files
One-KVM/scripts/build-android-libyuv.sh
2026-05-24 09:44:41 +00:00

190 lines
5.6 KiB
Bash

#!/usr/bin/env bash
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
PROJECT_ROOT="$(cd "${SCRIPT_DIR}/.." && pwd)"
SOURCE_DIR=""
OUTPUT_DIR="${PROJECT_ROOT}/dist/android-libyuv"
JPEG_ROOT="${ONE_KVM_ANDROID_TURBOJPEG_ROOT:-${PROJECT_ROOT}/dist/android-turbojpeg}"
ANDROID_API="${ANDROID_API:-21}"
NDK_ROOT="${ANDROID_NDK_HOME:-${ANDROID_NDK_ROOT:-}}"
BUILD_ABIS="arm64-v8a armeabi-v7a"
JOBS="${JOBS:-$(nproc 2>/dev/null || echo 4)}"
LIBYUV_REPO="${LIBYUV_REPO:-https://github.com/lemenkov/libyuv.git}"
usage() {
cat <<'EOF'
Usage:
scripts/build-android-libyuv.sh [options]
Options:
--source <dir> Existing libyuv source checkout. If omitted, the script
clones libyuv into .tmp/android-libyuv-src.
--output <dir> Output root. Default: dist/android-libyuv
--ndk <dir> Android NDK root. Defaults to ANDROID_NDK_HOME or ANDROID_NDK_ROOT.
--api <level> Android API level. Default: 21.
--abis <list> Space/comma separated ABI list. Default: arm64-v8a armeabi-v7a.
--jpeg-root <dir> Android libjpeg root. Defaults to ONE_KVM_ANDROID_TURBOJPEG_ROOT
or dist/android-turbojpeg when present. Enables libyuv HAVE_JPEG.
-h, --help Show this help.
The output layout is compatible with ONE_KVM_ANDROID_LIBYUV_ROOT:
<output>/arm64-v8a/include
<output>/arm64-v8a/lib/libyuv.a
<output>/armeabi-v7a/include
<output>/armeabi-v7a/lib/libyuv.a
Example:
scripts/build-android-libyuv.sh --output /opt/one-kvm/android-libyuv
export ONE_KVM_ANDROID_LIBYUV_ROOT=/opt/one-kvm/android-libyuv
cd android && ./gradlew :app:assembleDebug
EOF
}
fail() {
echo "Error: $*" >&2
exit 1
}
while [[ $# -gt 0 ]]; do
case "$1" in
--source)
SOURCE_DIR="${2:-}"
shift 2
;;
--output)
OUTPUT_DIR="${2:-}"
shift 2
;;
--ndk)
NDK_ROOT="${2:-}"
shift 2
;;
--api)
ANDROID_API="${2:-}"
shift 2
;;
--abis)
BUILD_ABIS="${2:-}"
shift 2
;;
--jpeg-root)
JPEG_ROOT="${2:-}"
shift 2
;;
-h | --help)
usage
exit 0
;;
*)
fail "Unknown argument: $1"
;;
esac
done
[[ -n "$NDK_ROOT" ]] || fail "--ndk or ANDROID_NDK_HOME/ANDROID_NDK_ROOT is required"
[[ -d "$NDK_ROOT/toolchains/llvm/prebuilt" ]] || fail "Invalid NDK root: $NDK_ROOT"
if [[ -z "$SOURCE_DIR" ]]; then
SOURCE_DIR="${PROJECT_ROOT}/.tmp/android-libyuv-src"
if [[ ! -d "$SOURCE_DIR/.git" ]]; then
rm -rf "$SOURCE_DIR"
git clone --depth 1 "$LIBYUV_REPO" "$SOURCE_DIR"
fi
fi
[[ -d "$SOURCE_DIR" ]] || fail "libyuv source not found: $SOURCE_DIR"
[[ -f "$SOURCE_DIR/CMakeLists.txt" ]] || fail "libyuv CMakeLists.txt not found under: $SOURCE_DIR"
SOURCE_DIR="$(cd "$SOURCE_DIR" && pwd)"
mkdir -p "$OUTPUT_DIR"
OUTPUT_DIR="$(cd "$OUTPUT_DIR" && pwd)"
HOST_TAG="$(uname -s | tr '[:upper:]' '[:lower:]')-x86_64"
TOOLCHAIN="${NDK_ROOT}/toolchains/llvm/prebuilt/${HOST_TAG}"
ANDROID_TOOLCHAIN_FILE="${NDK_ROOT}/build/cmake/android.toolchain.cmake"
[[ -d "$TOOLCHAIN/bin" ]] || fail "NDK LLVM toolchain not found: $TOOLCHAIN"
[[ -f "$ANDROID_TOOLCHAIN_FILE" ]] || fail "NDK CMake toolchain not found: $ANDROID_TOOLCHAIN_FILE"
command -v cmake >/dev/null 2>&1 || fail "cmake is required"
normalize_abis() {
printf '%s\n' "$BUILD_ABIS" | tr ',' ' '
}
build_one() {
local abi="$1"
local prefix build_dir jpeg_include jpeg_library
local -a jpeg_args
case "$abi" in
arm64-v8a | armeabi-v7a | x86 | x86_64) ;;
*) fail "Unsupported ABI: $abi" ;;
esac
prefix="${OUTPUT_DIR}/${abi}"
build_dir="${PROJECT_ROOT}/.tmp/libyuv-android-build/${abi}"
rm -rf "$build_dir"
mkdir -p "$build_dir" "$prefix"
jpeg_include="$JPEG_ROOT/$abi/include"
jpeg_library="$JPEG_ROOT/$abi/lib/libjpeg.a"
jpeg_args=()
if [[ -f "$jpeg_library" && -f "$jpeg_include/jpeglib.h" ]]; then
jpeg_args=(
-DJPEG_FOUND=TRUE
-DJPEG_INCLUDE_DIR="$jpeg_include"
-DJPEG_LIBRARY="$jpeg_library"
-DCMAKE_C_FLAGS="-DHAVE_JPEG"
-DCMAKE_CXX_FLAGS="-DHAVE_JPEG"
)
else
echo "Warning: Android libjpeg not found for ${abi}; libyuv MJPEG APIs will be disabled." >&2
echo " Checked: $jpeg_library and $jpeg_include/jpeglib.h" >&2
fi
cmake -S "$SOURCE_DIR" -B "$build_dir" \
-DCMAKE_TOOLCHAIN_FILE="$ANDROID_TOOLCHAIN_FILE" \
-DANDROID_ABI="$abi" \
-DANDROID_PLATFORM="android-${ANDROID_API}" \
-DANDROID_STL=c++_shared \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="$prefix" \
-DCMAKE_POSITION_INDEPENDENT_CODE=ON \
-DBUILD_SHARED_LIBS=OFF \
-DUNIT_TEST=OFF \
-DTEST=OFF \
"${jpeg_args[@]}"
cmake --build "$build_dir" --target yuv --parallel "$JOBS"
mkdir -p "$prefix/lib" "$prefix/include"
if [[ -f "$build_dir/libyuv.a" ]]; then
cp "$build_dir/libyuv.a" "$prefix/lib/libyuv.a"
elif [[ -f "$build_dir/lib/libyuv.a" ]]; then
cp "$build_dir/lib/libyuv.a" "$prefix/lib/libyuv.a"
else
fail "Built libyuv.a was not found under: $build_dir"
fi
cp -R "$SOURCE_DIR/include/." "$prefix/include/"
echo "Built libyuv for ${abi}: ${prefix}"
}
for abi in $(normalize_abis); do
build_one "$abi"
done
cat <<EOF
Done.
Use this when building the Android APK:
export ONE_KVM_ANDROID_LIBYUV_ROOT="${OUTPUT_DIR}"
export ONE_KVM_ANDROID_TURBOJPEG_ROOT="${JPEG_ROOT}"
cd android && ./gradlew :app:assembleDebug
EOF