mirror of
https://github.com/mofeng-git/One-KVM.git
synced 2025-12-12 17:20:30 +08:00
177 lines
5.2 KiB
Python
177 lines
5.2 KiB
Python
# ========================================================================== #
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# #
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# KVMD - The main PiKVM daemon. #
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# #
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# Copyright (C) 2018-2024 Maxim Devaev <mdevaev@gmail.com> #
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# #
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# This program is free software: you can redistribute it and/or modify #
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# it under the terms of the GNU General Public License as published by #
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# the Free Software Foundation, either version 3 of the License, or #
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# (at your option) any later version. #
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# #
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# This program is distributed in the hope that it will be useful, #
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# but WITHOUT ANY WARRANTY; without even the implied warranty of #
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
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# GNU General Public License for more details. #
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# #
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# You should have received a copy of the GNU General Public License #
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# along with this program. If not, see <https://www.gnu.org/licenses/>. #
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# #
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# ========================================================================== #
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import struct
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import dataclasses
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from ....keyboard.mappings import UsbKey
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from ....keyboard.mappings import KEYMAP
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from ....mouse import MouseRange
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# =====
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class BaseEvent:
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pass
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class ClearEvent(BaseEvent):
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pass
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class ResetEvent(BaseEvent):
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pass
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# =====
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@dataclasses.dataclass(frozen=True)
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class KeyEvent(BaseEvent):
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key: UsbKey
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state: bool
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def __post_init__(self) -> None:
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assert (not self.key.is_modifier)
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@dataclasses.dataclass(frozen=True)
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class ModifierEvent(BaseEvent):
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modifier: UsbKey
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state: bool
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def __post_init__(self) -> None:
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assert self.modifier.is_modifier
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def make_keyboard_event(key: str, state: bool) -> (KeyEvent | ModifierEvent):
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usb_key = KEYMAP[key].usb
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if usb_key.is_modifier:
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return ModifierEvent(usb_key, state)
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return KeyEvent(usb_key, state)
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def get_led_caps(flags: int) -> bool:
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# https://wiki.osdev.org/USB_Human_Interface_Devices#LED_lamps
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return bool(flags & 2)
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def get_led_scroll(flags: int) -> bool:
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return bool(flags & 4)
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def get_led_num(flags: int) -> bool:
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return bool(flags & 1)
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def make_keyboard_report(
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pressed_modifiers: set[UsbKey],
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pressed_keys: list[UsbKey | None],
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) -> bytes:
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modifiers = 0
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for modifier in pressed_modifiers:
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modifiers |= modifier.code
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assert len(pressed_keys) == 6
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keys = [
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(0 if key is None else key.code)
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for key in pressed_keys
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]
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return bytes([modifiers, 0] + keys)
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# =====
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@dataclasses.dataclass(frozen=True)
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class MouseButtonEvent(BaseEvent):
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button: str
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state: bool
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code: int = 0
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def __post_init__(self) -> None:
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object.__setattr__(self, "code", {
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"left": 0x1,
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"right": 0x2,
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"middle": 0x4,
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"up": 0x8, # Back
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"down": 0x10, # Forward
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}[self.button])
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@dataclasses.dataclass(frozen=True)
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class MouseMoveEvent(BaseEvent):
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to_x: int
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to_y: int
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win98_fix: bool = False
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to_fixed_x: int = 0
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to_fixed_y: int = 0
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def __post_init__(self) -> None:
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assert MouseRange.MIN <= self.to_x <= MouseRange.MAX
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assert MouseRange.MIN <= self.to_y <= MouseRange.MAX
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to_fixed_x = MouseRange.remap(self.to_x, 0, MouseRange.MAX)
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to_fixed_y = MouseRange.remap(self.to_y, 0, MouseRange.MAX)
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if self.win98_fix:
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# https://github.com/pikvm/pikvm/issues/159
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# For some reason, the correct implementation of this fix
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# is a shift to the left, and not to the right, as in VirtualBox
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to_fixed_x <<= 1
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to_fixed_y <<= 1
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object.__setattr__(self, "to_fixed_x", to_fixed_x)
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object.__setattr__(self, "to_fixed_y", to_fixed_y)
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@dataclasses.dataclass(frozen=True)
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class MouseRelativeEvent(BaseEvent):
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delta_x: int
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delta_y: int
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def __post_init__(self) -> None:
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assert -127 <= self.delta_x <= 127
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assert -127 <= self.delta_y <= 127
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@dataclasses.dataclass(frozen=True)
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class MouseWheelEvent(BaseEvent):
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delta_x: int
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delta_y: int
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def __post_init__(self) -> None:
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assert -127 <= self.delta_x <= 127
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assert -127 <= self.delta_y <= 127
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def make_mouse_report(
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absolute: bool,
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buttons: int,
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move_x: int,
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move_y: int,
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wheel_x: (int | None),
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wheel_y: int,
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) -> bytes:
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# XXX: Wheel Y before X: it's ok.
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# See /kvmd/apps/otg/hid/mouse.py for details
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if wheel_x is not None:
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return struct.pack(("<BHHbb" if absolute else "<Bbbbb"), buttons, move_x, move_y, wheel_y, wheel_x)
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else:
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return struct.pack(("<BHHb" if absolute else "<Bbbb"), buttons, move_x, move_y, wheel_y)
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