refactoring

This commit is contained in:
Maxim Devaev
2023-03-21 03:43:20 +02:00
parent 4220fe5908
commit ecf3faf984
3 changed files with 100 additions and 128 deletions

View File

@@ -19,84 +19,28 @@
# #
# ========================================================================== #
import math
from ....mouse import MouseRange
# =====
class Mouse: # pylint: disable=too-many-instance-attributes
def __init__(self) -> None:
self.__active = "usb"
self.__buttons = 0x00
self.__to_x = [0, 0]
self.__to_y = [0, 0]
self.__absolute = True
self.__buttons = 0
self.__wheel_y = 0
self.__delta_x = 0
self.__delta_y = 0
def button(self, button: str, clicked: bool) -> list[int]:
code = self.__button_code(button)
if code and self.__buttons:
self.__buttons &= ~code
if clicked:
self.__buttons |= code
self.__wheel_y = 0
if self.__active != "usb":
self.__to_x = [0, 0]
self.__to_y = [0, 0]
return self.__absolute()
def set_absolute(self, flag: bool) -> None:
self.__absolute = flag
def move(self, to_x: int, to_y: int) -> list[int]:
assert MouseRange.MIN <= to_x <= MouseRange.MAX
assert MouseRange.MIN <= to_y <= MouseRange.MAX
self.__to_x = self.__to_fixed(to_x)
self.__to_y = self.__to_fixed(to_y)
self.__wheel_y = 0
return self.__absolute()
def is_absolute(self) -> bool:
return self.__absolute
def wheel(self, delta_x: int, delta_y: int) -> list[int]:
assert -127 <= delta_y <= 127
_ = delta_x
self.__wheel_y = 1 if delta_y > 0 else 255
return self.__absolute()
def relative(self, delta_x: int, delta_y: int) -> list[int]:
assert -127 <= delta_x <= 127
assert -127 <= delta_y <= 127
delta_x = math.ceil(delta_x / 3)
delta_y = math.ceil(delta_y / 3)
self.__delta_x = delta_x if delta_x >= 0 else 255 + delta_x
self.__delta_y = delta_y if delta_y >= 0 else 255 + delta_y
return self.__relative()
def active(self) -> str:
return self.__active
def set_active(self, name: str) -> None:
self.__active = name
def __absolute(self) -> list[int]:
cmd = [
0x00, 0x04, 0x07, 0x02,
self.__buttons,
self.__to_x[1], self.__to_x[0],
self.__to_y[1], self.__to_y[0],
0x00]
if self.__wheel_y:
cmd[9] = self.__wheel_y
return cmd
def __relative(self) -> list[int]:
cmd = [
0x00, 0x05, 0x05, 0x01,
self.__buttons,
self.__delta_x, self.__delta_y,
0x00]
return cmd
def __button_code(self, name: str) -> int:
def process_button(self, button: str, state: bool) -> list[int]:
code = 0x00
match name:
match button:
case "left":
code = 0x01
case "right":
@@ -107,8 +51,51 @@ class Mouse: # pylint: disable=too-many-instance-attributes
code = 0x08
case "down":
code = 0x10
return code
if code:
if state:
self.__buttons |= code
else:
self.__buttons &= ~code
self.__wheel_y = 0
return self.__make_absolute_cmd(0, 0)
def __to_fixed(self, num: int) -> list[int]:
to_fixed = math.ceil(MouseRange.remap(num, 0, MouseRange.MAX) / 8)
return [to_fixed >> 8, to_fixed & 0xFF]
def process_move(self, to_x: int, to_y: int) -> list[int]:
self.__wheel_y = 0
return self.__make_absolute_cmd(to_x, to_y)
def process_wheel(self, delta_x: int, delta_y: int) -> list[int]:
_ = delta_x
assert -127 <= delta_y <= 127
self.__wheel_y = (1 if delta_y > 0 else 255)
return self.__make_absolute_cmd(0, 0)
def __make_absolute_cmd(self, to_x: int, to_y: int) -> list[int]:
fixed_x = self.__fix_absolute(to_x)
fixed_y = self.__fix_absolute(to_y)
return [
0, 0x04, 0x07, 0x02,
self.__buttons,
fixed_x[1], fixed_x[0],
fixed_y[1], fixed_y[0],
self.__wheel_y,
]
def __fix_absolute(self, value: int) -> tuple[int, int]:
assert MouseRange.MIN <= value <= MouseRange.MAX
to_fixed = math.ceil(MouseRange.remap(value, 0, MouseRange.MAX) / 8)
return (to_fixed >> 8, to_fixed & 0xFF)
def process_relative(self, delta_x: int, delta_y: int) -> list[int]:
delta_x = self.__fix_relative(delta_x)
delta_y = self.__fix_relative(delta_y)
return [
0, 0x05, 0x05, 0x01,
self.__buttons,
delta_x, delta_y,
self.__wheel_y,
]
def __fix_relative(self, value: int) -> int:
assert -127 <= value <= 127
value = math.ceil(value / 3)
return (value if value >= 0 else (255 + value))