using evdev instead of string constants

This commit is contained in:
Maxim Devaev
2025-05-01 03:03:25 +03:00
parent 1624b0cbf8
commit ebbd55ee17
29 changed files with 692 additions and 539 deletions

View File

@@ -22,6 +22,8 @@
import math
from evdev import ecodes
from ....mouse import MouseRange
from ....mouse import MouseDelta
@@ -43,18 +45,18 @@ class Mouse: # pylint: disable=too-many-instance-attributes
def is_absolute(self) -> bool:
return self.__absolute
def process_button(self, button: str, state: bool) -> bytes:
def process_button(self, button: int, state: bool) -> bytes:
code = 0x00
match button:
case "left":
case ecodes.BTN_LEFT:
code = 0x01
case "right":
case ecodes.BTN_RIGHT:
code = 0x02
case "middle":
case ecodes.BTN_MIDDLE:
code = 0x04
case "up":
case ecodes.BTN_BACK:
code = 0x08
case "down":
case ecodes.BTN_FORWARD:
code = 0x10
if code:
if state: