using evdev instead of string constants

This commit is contained in:
Maxim Devaev
2025-05-01 03:03:25 +03:00
parent 1624b0cbf8
commit ebbd55ee17
29 changed files with 692 additions and 539 deletions

View File

@@ -203,10 +203,10 @@ class Plugin(BaseHid): # pylint: disable=too-many-instance-attributes
self._set_jiggler_active(jiggler)
self.__notifier.notify()
def _send_key_event(self, key: str, state: bool) -> None:
def _send_key_event(self, key: int, state: bool) -> None:
self.__server.queue_event(make_keyboard_event(key, state))
def _send_mouse_button_event(self, button: str, state: bool) -> None:
def _send_mouse_button_event(self, button: int, state: bool) -> None:
self.__server.queue_event(MouseButtonEvent(button, state))
def _send_mouse_relative_event(self, delta_x: int, delta_y: int) -> None: