refactor: 删除部分多余的代码和注释

This commit is contained in:
mofeng-git
2026-05-01 17:31:04 +08:00
parent 74035f8e12
commit d8e7de74a6
165 changed files with 2960 additions and 9917 deletions

View File

@@ -1,5 +1,3 @@
//! RustDesk 配置 Handler
use axum::{extract::State, Json};
use std::sync::Arc;
@@ -10,18 +8,14 @@ use crate::state::AppState;
use super::apply::apply_rustdesk_config;
use super::types::RustDeskConfigUpdate;
/// RustDesk 配置响应(隐藏敏感信息)
#[derive(Debug, serde::Serialize)]
pub struct RustDeskConfigResponse {
pub enabled: bool,
pub rendezvous_server: String,
pub relay_server: Option<String>,
pub device_id: String,
/// 是否已设置密码
pub has_password: bool,
/// 是否已设置密钥对
pub has_keypair: bool,
/// 是否已设置 relay key
pub has_relay_key: bool,
}
@@ -39,7 +33,6 @@ impl From<&RustDeskConfig> for RustDeskConfigResponse {
}
}
/// RustDesk 状态响应
#[derive(Debug, serde::Serialize)]
pub struct RustDeskStatusResponse {
pub config: RustDeskConfigResponse,
@@ -47,20 +40,17 @@ pub struct RustDeskStatusResponse {
pub rendezvous_status: Option<String>,
}
/// 获取 RustDesk 配置
pub async fn get_rustdesk_config(
State(state): State<Arc<AppState>>,
) -> Json<RustDeskConfigResponse> {
Json(RustDeskConfigResponse::from(&state.config.get().rustdesk))
}
/// 获取 RustDesk 完整状态(配置 + 服务状态)
pub async fn get_rustdesk_status(
State(state): State<Arc<AppState>>,
) -> Json<RustDeskStatusResponse> {
let config = state.config.get().rustdesk.clone();
// 获取服务状态
let (service_status, rendezvous_status) = {
let guard = state.rustdesk.read().await;
if let Some(ref service) = *guard {
@@ -79,18 +69,14 @@ pub async fn get_rustdesk_status(
})
}
/// 更新 RustDesk 配置
pub async fn update_rustdesk_config(
State(state): State<Arc<AppState>>,
Json(req): Json<RustDeskConfigUpdate>,
) -> Result<Json<RustDeskConfigResponse>> {
// 1. 验证请求
req.validate()?;
// 2. 获取旧配置
let old_config = state.config.get().rustdesk.clone();
// 3. 应用更新到配置存储
state
.config
.update(|config| {
@@ -98,15 +84,12 @@ pub async fn update_rustdesk_config(
})
.await?;
// 4. 获取新配置
let new_config = state.config.get().rustdesk.clone();
// 5. 应用到子系统(热重载)
if let Err(e) = apply_rustdesk_config(&state, &old_config, &new_config).await {
tracing::error!("Failed to apply RustDesk config: {}", e);
}
// Share a non-sensitive summary for frontend UX
let constraints = state.stream_manager.codec_constraints().await;
if constraints.rustdesk_enabled || constraints.rtsp_enabled {
tracing::info!(
@@ -118,7 +101,6 @@ pub async fn update_rustdesk_config(
Ok(Json(RustDeskConfigResponse::from(&new_config)))
}
/// 重新生成设备 ID
pub async fn regenerate_device_id(
State(state): State<Arc<AppState>>,
) -> Result<Json<RustDeskConfigResponse>> {
@@ -133,7 +115,6 @@ pub async fn regenerate_device_id(
Ok(Json(RustDeskConfigResponse::from(&new_config)))
}
/// 重新生成设备密码
pub async fn regenerate_device_password(
State(state): State<Arc<AppState>>,
) -> Result<Json<RustDeskConfigResponse>> {
@@ -148,7 +129,6 @@ pub async fn regenerate_device_password(
Ok(Json(RustDeskConfigResponse::from(&new_config)))
}
/// 获取设备密码(已认证用户)
pub async fn get_device_password(State(state): State<Arc<AppState>>) -> Json<serde_json::Value> {
let config = state.config.get().rustdesk.clone();
Json(serde_json::json!({