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31
libs/hwcodec/dev/vs/ShaderCompileTool/ShaderCompileTool.sln
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31
libs/hwcodec/dev/vs/ShaderCompileTool/ShaderCompileTool.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.5.33627.172
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ShaderCompileTool", "ShaderCompileTool.vcxproj", "{AB626EFE-F38C-4587-B79C-29FC898FBC96}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{AB626EFE-F38C-4587-B79C-29FC898FBC96}.Debug|x64.ActiveCfg = Debug|x64
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{AB626EFE-F38C-4587-B79C-29FC898FBC96}.Debug|x64.Build.0 = Debug|x64
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{AB626EFE-F38C-4587-B79C-29FC898FBC96}.Debug|x86.ActiveCfg = Debug|Win32
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{AB626EFE-F38C-4587-B79C-29FC898FBC96}.Debug|x86.Build.0 = Debug|Win32
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{AB626EFE-F38C-4587-B79C-29FC898FBC96}.Release|x64.ActiveCfg = Release|x64
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{AB626EFE-F38C-4587-B79C-29FC898FBC96}.Release|x64.Build.0 = Release|x64
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{AB626EFE-F38C-4587-B79C-29FC898FBC96}.Release|x86.ActiveCfg = Release|Win32
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{AB626EFE-F38C-4587-B79C-29FC898FBC96}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {9A483A95-1588-48EF-A2C9-2B4731AFCAB2}
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EndGlobalSection
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EndGlobal
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