Feat: separate game-download Hosts

This commit is contained in:
SukkaW 2024-10-21 02:22:05 +08:00
parent db7a4bc97a
commit 750d7dc933
4 changed files with 5 additions and 4 deletions

View File

@ -62,7 +62,7 @@ export const buildCdnDownloadConf = task(require.main === module, __filename)(as
getS3OSSDomainsPromise,
readFileIntoProcessedArray(path.join(SOURCE_DIR, 'domainset/cdn.conf')),
readFileIntoProcessedArray(path.join(SOURCE_DIR, 'domainset/download.conf')),
readFileIntoProcessedArray(path.join(SOURCE_DIR, 'domainset/steam.conf'))
readFileIntoProcessedArray(path.join(SOURCE_DIR, 'domainset/game-download.conf'))
]);
// Move S3 domains to download domain set, since S3 files may be large

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@ -12,7 +12,6 @@ const DEPRECATED_FILES = [
const REMOVED_FILES = [
'Internal/cdn.txt',
'List/domainset/steam.conf',
'List/internal/appprofile.php',
'Clash/domainset/steam.txt',
'Clash/non_ip/clash_fake_ip_filter.txt',

View File

@ -56,7 +56,7 @@ export const buildSSPanelUIMAppProfile = task(require.main === module, __filenam
// stream - domains
AllStreamServices.flatMap((i) => i.rules),
// steam - domains
readFileIntoProcessedArray(path.join(SOURCE_DIR, 'domainset/steam.conf')),
readFileIntoProcessedArray(path.join(SOURCE_DIR, 'domainset/game-download.conf')),
// global - domains
readFileIntoProcessedArray(path.join(OUTPUT_SURGE_DIR, 'non_ip/global.conf')),
readFileIntoProcessedArray(path.join(OUTPUT_SURGE_DIR, 'non_ip/telegram.conf')),

View File

@ -1,4 +1,6 @@
# $ custom_build_script -- will be included in download.conf
# $ meta_title Sukka's Ruleset - Game Download
# $ meta_description This file contains domains for Gam download CDN domains for Steam, Epic, Blizzard, Gog, Ubisoft, EA, Xbox, PlayStation, Riot, Bethesda and more.
# $ meta_description No China CDN domains are included. Those domains are included in non_ip/domestic
# Steam
.steamcontent.com