//! 配置热重载逻辑 //! //! 从 handlers.rs 中抽取的配置应用函数,负责将配置变更应用到各个子系统。 use std::sync::Arc; use crate::config::*; use crate::error::{AppError, Result}; use crate::rtsp::RtspService; use crate::state::AppState; use crate::video::codec_constraints::{ enforce_constraints_with_stream_manager, StreamCodecConstraints, }; fn hid_backend_type(config: &HidConfig) -> crate::hid::HidBackendType { match config.backend { HidBackend::Otg => crate::hid::HidBackendType::Otg, HidBackend::Ch9329 => crate::hid::HidBackendType::Ch9329 { port: config.ch9329_port.clone(), baud_rate: config.ch9329_baudrate, }, HidBackend::None => crate::hid::HidBackendType::None, } } async fn reconcile_otg_from_store(state: &Arc) -> Result<()> { let config = state.config.get(); state .otg_service .apply_config(&config.hid, &config.msd) .await .map_err(|e| AppError::Config(format!("OTG reconcile failed: {}", e))) } /// 应用 Video 配置变更 pub async fn apply_video_config( state: &Arc, old_config: &VideoConfig, new_config: &VideoConfig, ) -> Result<()> { // 检查配置是否实际变更 if old_config == new_config { tracing::info!("Video config unchanged, skipping reload"); return Ok(()); } tracing::info!("Applying video config changes..."); let device = new_config .device .clone() .ok_or_else(|| AppError::BadRequest("video_device is required".to_string()))?; let format = new_config .format .as_ref() .and_then(|f| { serde_json::from_value::(serde_json::Value::String( f.clone(), )) .ok() }) .unwrap_or(crate::video::format::PixelFormat::Mjpeg); let resolution = crate::video::format::Resolution::new(new_config.width, new_config.height); state .stream_manager .apply_video_config(&device, format, resolution, new_config.fps) .await .map_err(|e| AppError::VideoError(format!("Failed to apply video config: {}", e)))?; tracing::info!("Video config applied successfully"); Ok(()) } /// 应用 Stream 配置变更 pub async fn apply_stream_config( state: &Arc, old_config: &StreamConfig, new_config: &StreamConfig, ) -> Result<()> { tracing::info!("Applying stream config changes..."); // 更新编码器后端 if old_config.encoder != new_config.encoder { let encoder_backend = new_config.encoder.to_backend(); tracing::info!( "Updating encoder backend to: {:?} (from config: {:?})", encoder_backend, new_config.encoder ); state .stream_manager .webrtc_streamer() .update_encoder_backend(encoder_backend) .await; } // 更新码率 if old_config.bitrate_preset != new_config.bitrate_preset { state .stream_manager .webrtc_streamer() .set_bitrate_preset(new_config.bitrate_preset) .await .ok(); // Ignore error if no active stream } // 更新 ICE 配置 (STUN/TURN) let ice_changed = old_config.stun_server != new_config.stun_server || old_config.turn_server != new_config.turn_server || old_config.turn_username != new_config.turn_username || old_config.turn_password != new_config.turn_password; if ice_changed { tracing::info!( "Updating ICE config: STUN={:?}, TURN={:?}", new_config.stun_server, new_config.turn_server ); state .stream_manager .webrtc_streamer() .update_ice_config( new_config.stun_server.clone(), new_config.turn_server.clone(), new_config.turn_username.clone(), new_config.turn_password.clone(), ) .await; } tracing::info!( "Stream config applied: encoder={:?}, bitrate={}", new_config.encoder, new_config.bitrate_preset ); Ok(()) } /// 应用 HID 配置变更 pub async fn apply_hid_config( state: &Arc, old_config: &HidConfig, new_config: &HidConfig, ) -> Result<()> { let current_msd_enabled = state.config.get().msd.enabled; new_config.validate_otg_endpoint_budget(current_msd_enabled)?; let descriptor_changed = old_config.otg_descriptor != new_config.otg_descriptor; let old_hid_functions = old_config.constrained_otg_functions(); let new_hid_functions = new_config.constrained_otg_functions(); let hid_functions_changed = old_hid_functions != new_hid_functions; let keyboard_leds_changed = old_config.effective_otg_keyboard_leds() != new_config.effective_otg_keyboard_leds(); let endpoint_budget_changed = old_config.resolved_otg_endpoint_limit() != new_config.resolved_otg_endpoint_limit(); if old_config.backend == new_config.backend && old_config.ch9329_port == new_config.ch9329_port && old_config.ch9329_baudrate == new_config.ch9329_baudrate && old_config.otg_udc == new_config.otg_udc && !descriptor_changed && !hid_functions_changed && !keyboard_leds_changed && !endpoint_budget_changed { tracing::info!("HID config unchanged, skipping reload"); return Ok(()); } tracing::info!("Applying HID config changes..."); let new_hid_backend = hid_backend_type(new_config); let transitioning_away_from_otg = old_config.backend == HidBackend::Otg && new_config.backend != HidBackend::Otg; if transitioning_away_from_otg { state .hid .reload(new_hid_backend.clone()) .await .map_err(|e| AppError::Config(format!("HID reload failed: {}", e)))?; } reconcile_otg_from_store(state).await?; if !transitioning_away_from_otg { state .hid .reload(new_hid_backend) .await .map_err(|e| AppError::Config(format!("HID reload failed: {}", e)))?; } tracing::info!( "HID backend reloaded successfully: {:?}", new_config.backend ); Ok(()) } /// 应用 MSD 配置变更 pub async fn apply_msd_config( state: &Arc, old_config: &MsdConfig, new_config: &MsdConfig, ) -> Result<()> { state .config .get() .hid .validate_otg_endpoint_budget(new_config.enabled)?; tracing::info!("MSD config sent, checking if reload needed..."); tracing::debug!("Old MSD config: {:?}", old_config); tracing::debug!("New MSD config: {:?}", new_config); // Check if MSD enabled state changed let old_msd_enabled = old_config.enabled; let new_msd_enabled = new_config.enabled; let msd_dir_changed = old_config.msd_dir != new_config.msd_dir; tracing::info!( "MSD enabled: old={}, new={}", old_msd_enabled, new_msd_enabled ); if msd_dir_changed { tracing::info!("MSD directory changed: {}", new_config.msd_dir); } // Ensure MSD directories exist (msd/images, msd/ventoy) let msd_dir = new_config.msd_dir_path(); if let Err(e) = std::fs::create_dir_all(msd_dir.join("images")) { tracing::warn!("Failed to create MSD images directory: {}", e); } if let Err(e) = std::fs::create_dir_all(msd_dir.join("ventoy")) { tracing::warn!("Failed to create MSD ventoy directory: {}", e); } let needs_reload = old_msd_enabled != new_msd_enabled || msd_dir_changed; if !needs_reload { tracing::info!( "MSD enabled state unchanged ({}) and directory unchanged, no reload needed", new_msd_enabled ); return Ok(()); } if new_msd_enabled { tracing::info!("(Re)initializing MSD..."); reconcile_otg_from_store(state).await?; // Shutdown existing controller if present let mut msd_guard = state.msd.write().await; if let Some(msd) = msd_guard.as_mut() { if let Err(e) = msd.shutdown().await { tracing::warn!("MSD shutdown failed: {}", e); } } *msd_guard = None; drop(msd_guard); let msd = crate::msd::MsdController::new(state.otg_service.clone(), new_config.msd_dir_path()); msd.init() .await .map_err(|e| AppError::Config(format!("MSD initialization failed: {}", e)))?; // Set event bus let events = state.events.clone(); msd.set_event_bus(events).await; // Store the initialized controller *state.msd.write().await = Some(msd); tracing::info!("MSD initialized successfully"); } else { // MSD disabled - shutdown tracing::info!("MSD disabled in config, shutting down..."); let mut msd_guard = state.msd.write().await; if let Some(msd) = msd_guard.as_mut() { if let Err(e) = msd.shutdown().await { tracing::warn!("MSD shutdown failed: {}", e); } } *msd_guard = None; tracing::info!("MSD shutdown complete"); reconcile_otg_from_store(state).await?; } let current_config = state.config.get(); if current_config.hid.backend == HidBackend::Otg && old_msd_enabled != new_msd_enabled { state .hid .reload(crate::hid::HidBackendType::Otg) .await .map_err(|e| AppError::Config(format!("OTG HID reload failed: {}", e)))?; } Ok(()) } /// 应用 ATX 配置变更 pub async fn apply_atx_config( state: &Arc, _old_config: &AtxConfig, new_config: &AtxConfig, ) -> Result<()> { tracing::info!("Applying ATX config changes..."); // Convert AtxConfig to AtxControllerConfig let controller_config = new_config.to_controller_config(); // Reload the ATX controller with new configuration let atx_guard = state.atx.read().await; if let Some(atx) = atx_guard.as_ref() { if let Err(e) = atx.reload(controller_config).await { tracing::error!("ATX reload failed: {}", e); return Err(AppError::Config(format!("ATX reload failed: {}", e))); } tracing::info!("ATX controller reloaded successfully"); } else { // ATX controller not initialized, create a new one if enabled drop(atx_guard); if new_config.enabled { tracing::info!("ATX enabled in config, initializing..."); let atx = crate::atx::AtxController::new(controller_config); if let Err(e) = atx.init().await { tracing::warn!("ATX initialization failed: {}", e); } else { *state.atx.write().await = Some(atx); tracing::info!("ATX controller initialized successfully"); } } } Ok(()) } /// 应用 Audio 配置变更 pub async fn apply_audio_config( state: &Arc, _old_config: &AudioConfig, new_config: &AudioConfig, ) -> Result<()> { tracing::info!("Applying audio config changes..."); // Create audio controller config from new config let audio_config = crate::audio::AudioControllerConfig { enabled: new_config.enabled, device: new_config.device.clone(), quality: crate::audio::AudioQuality::from_str(&new_config.quality), }; // Update audio controller if let Err(e) = state.audio.update_config(audio_config).await { tracing::error!("Audio config update failed: {}", e); // Don't fail - audio errors are not critical } else { tracing::info!( "Audio config applied: enabled={}, device={}", new_config.enabled, new_config.device ); } // Also update WebRTC audio enabled state if let Err(e) = state .stream_manager .set_webrtc_audio_enabled(new_config.enabled) .await { tracing::warn!("Failed to update WebRTC audio state: {}", e); } else { tracing::info!("WebRTC audio enabled: {}", new_config.enabled); } // Reconnect audio sources for existing WebRTC sessions if new_config.enabled { state.stream_manager.reconnect_webrtc_audio_sources().await; } Ok(()) } /// Apply stream codec constraints derived from global config. pub async fn enforce_stream_codec_constraints(state: &Arc) -> Result> { let config = state.config.get(); let constraints = StreamCodecConstraints::from_config(&config); let enforcement = enforce_constraints_with_stream_manager(&state.stream_manager, &constraints).await?; Ok(enforcement.message) } /// 应用 RustDesk 配置变更 pub async fn apply_rustdesk_config( state: &Arc, old_config: &crate::rustdesk::config::RustDeskConfig, new_config: &crate::rustdesk::config::RustDeskConfig, ) -> Result<()> { tracing::info!("Applying RustDesk config changes..."); let mut rustdesk_guard = state.rustdesk.write().await; let mut credentials_to_save = None; // Check if service needs to be stopped if old_config.enabled && !new_config.enabled { // Disable service if let Some(ref service) = *rustdesk_guard { if let Err(e) = service.stop().await { tracing::error!("Failed to stop RustDesk service: {}", e); } tracing::info!("RustDesk service stopped"); } *rustdesk_guard = None; } // Check if service needs to be started or restarted if new_config.enabled { let need_restart = old_config.rendezvous_server != new_config.rendezvous_server || old_config.device_id != new_config.device_id || old_config.device_password != new_config.device_password; if rustdesk_guard.is_none() { // Create new service tracing::info!("Initializing RustDesk service..."); let service = crate::rustdesk::RustDeskService::new( new_config.clone(), state.stream_manager.clone(), state.hid.clone(), state.audio.clone(), ); if let Err(e) = service.start().await { tracing::error!("Failed to start RustDesk service: {}", e); } else { tracing::info!("RustDesk service started with ID: {}", new_config.device_id); // Save generated keypair and UUID to config credentials_to_save = service.save_credentials(); } *rustdesk_guard = Some(std::sync::Arc::new(service)); } else if need_restart { // Restart existing service with new config if let Some(ref service) = *rustdesk_guard { if let Err(e) = service.restart(new_config.clone()).await { tracing::error!("Failed to restart RustDesk service: {}", e); } else { tracing::info!( "RustDesk service restarted with ID: {}", new_config.device_id ); // Save generated keypair and UUID to config credentials_to_save = service.save_credentials(); } } } } // Save credentials to persistent config store (outside the lock) drop(rustdesk_guard); if let Some(updated_config) = credentials_to_save { tracing::info!("Saving RustDesk credentials to config store..."); if let Err(e) = state .config .update(|cfg| { cfg.rustdesk.public_key = updated_config.public_key.clone(); cfg.rustdesk.private_key = updated_config.private_key.clone(); cfg.rustdesk.signing_public_key = updated_config.signing_public_key.clone(); cfg.rustdesk.signing_private_key = updated_config.signing_private_key.clone(); cfg.rustdesk.uuid = updated_config.uuid.clone(); }) .await { tracing::warn!("Failed to save RustDesk credentials: {}", e); } else { tracing::info!("RustDesk credentials saved successfully"); } } if let Some(message) = enforce_stream_codec_constraints(state).await? { tracing::info!("{}", message); } Ok(()) } /// 应用 RTSP 配置变更 pub async fn apply_rtsp_config( state: &Arc, old_config: &RtspConfig, new_config: &RtspConfig, ) -> Result<()> { tracing::info!("Applying RTSP config changes..."); let mut rtsp_guard = state.rtsp.write().await; if old_config.enabled && !new_config.enabled { if let Some(ref service) = *rtsp_guard { if let Err(e) = service.stop().await { tracing::error!("Failed to stop RTSP service: {}", e); } } *rtsp_guard = None; } if new_config.enabled { let need_restart = old_config.bind != new_config.bind || old_config.port != new_config.port || old_config.path != new_config.path || old_config.codec != new_config.codec || old_config.username != new_config.username || old_config.password != new_config.password || old_config.allow_one_client != new_config.allow_one_client; if rtsp_guard.is_none() { let service = RtspService::new(new_config.clone(), state.stream_manager.clone()); service.start().await?; tracing::info!("RTSP service started"); *rtsp_guard = Some(Arc::new(service)); } else if need_restart { if let Some(ref service) = *rtsp_guard { service.restart(new_config.clone()).await?; tracing::info!("RTSP service restarted"); } } } drop(rtsp_guard); if let Some(message) = enforce_stream_codec_constraints(state).await? { tracing::info!("{}", message); } Ok(()) }